When Kingdom Hearts was announced out of the blue in 2001, the idea of a Squaresoft/Disney collaboration that would blend Final Fantasy with Mickey Mouse was met by disbelief, uncertainty, and bemusement. But against all odds, the action RPG turned out to be a superior product and a smash hit on release in 2002–not only reaching platinum status itself, but spawning a franchise that continues to this day. Not bad for a project that started as an elevator pitch, only possible because Squaresoft and Disney shared the same office building in Japan!
When fans first heard that Squaresoft composer Yoko Shimomura had been assigned to score the project, reactions were mixed. While Shimomura had had success bringing new life and creativity to established worlds through her work on Super Mario RPG and Legend of Mana, many feared that the album would be overrun with the poor-quality arrangements of Disney themes that many Disney-only titles suffered from. Luckily, this was not the case, and Shimomura developed Kingdom Hearts into her greatest score to date both on album and in game.
Anyone who was afraid that the entire score would be terminally cute has only to listen to the complex and dark tracks that begin and end the two-disc collection. Built around heavy choral use and the Italian word “Destati” (literally “Awaken”), tracks such as “Dive Into the Heart -Destati-,” “Fragments of Sorrow” and the climactic “Guardando nel buio” are filled with gothic atmosphere and powerful instrumentation. That same gothic feeling is present to a lesser extent in several other fine tracks, like the organ-dominated “Forze del Male” and the fan-favorite “Hollow Bastion,” which features stunning harp work.
Of course, being a Disney game as well, not everything is gloom and doom. Surprisingly, the arrangements of Disney tunes are both sparse and well-done. In fact, it’s quite nice to hear some familiar tunes (like Danny Elfman’s “This is Halloween” from The Nightmare Before Christmas or the Sherman brothers’ bucolic Winnie-the-Pooh) in-game, and the borrowed tunes are all arranged to fit in nicely with Shimomura’s originals.
The original, lighthearted tracks are generally excellent, from the Russian-sounding “Monstrous Monstro” to the kooky “Merlin’s Magical House” and the jazzy, laid-back “Traverse Town.” The Traverse Town battle theme, “Hand in Hand,” is easily an album highlight, action-packed but sad and hopeful at the same time, and has been extensively arranged in this and the sequel album. Also of note is the lovely, understated piano title theme, “Dearly Beloved,” which went on to be a series staple, and the wonderful orchestrated tracks at the beginning and end of the album.
In fact, there are almost too many highlights to list, and nearly every track is looped twice for maximum enjoyment. On the other hand, the synth programming (by Ryo Yamazaki) is sometimes inconsistent. Sometimes it’s stellar, the equal of any other PS2-era game, but it falters at other times, especially where brass is concerned. The album, like its sequel (with the regrettable Takeharu Ishimoto operating the synths) but to a lesser extent, could have used a better synth programming.
There are also a few duds, generally repetitive pieces like “No Time To Think.” The “Kairi” tracks are also somewhat weak; as the only character theme per se, one would expect more varied performances, but the three such tracks are largely identical. Another annoyance is the fact that several tracks were left off the release, particularly the dark, brutal “Another Side, Another Story” and “Disappeared.” With a little creative rearrangement, there would have been room on the album for these and the remixes of Uematsu’s “One-Winged Angel” and Mussorgsky’s “Night on Bald Mountain” as well–instead, fans have to seek out the rare Final Mix or expensive Complete Box albums for these songs. And the pop songs that open and close the album are forgettable fluff, notable only for their skillful arrangement into instrumental themes elsewhere.
Still, when all is said and done, Shimomura’s work on Kingdom Hearts is truly remarkable, and easily a career highlight. The album is everything video game music fans could hope for, and brings a level of maturity to the wonderful game itself. And while Shimomura would return for all subsequent sequels to some degree, the original Kingdom Hearts remains her best work for the franchise. It’s a highly recommended purchase For anyone willing to give a strange hybrid of Disney and Japanese styles a chance, and the resulting music is enchanting and among the strongest of Yoko Shimomura’s career.